This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
mt2011f:week6 [2011/09/19 14:34] Tim Korb created |
mt2011f:week6 [2011/10/05 18:03] (current) |
||
---|---|---|---|
Line 3: | Line 3: | ||
===== Objectives ===== | ===== Objectives ===== | ||
- | * Study kinesthetic activities useful for explaining programming concepts. | + | * Become familiar with kinesthetic activities useful for explaining programming concepts. |
===== Readings for Class Discussion ===== | ===== Readings for Class Discussion ===== | ||
Line 9: | Line 9: | ||
Required Readings | Required Readings | ||
- | * [[|]] | + | * Stanford, P. (2003). [[http://dx.doi.org/10.1177/10534512030390020301|MI for every classroom.]] Intervention in school and clinic, 39(2). 80-85 |
+ | * Jenkins, T. (1998). [[http://dx.doi.org/10.1145/290320.283090|A participative approach to teaching programming. SIGCSE Bull.30,3 (August 1998),125-129.]] | ||
+ | * [[http://cs4edu.cs.purdue.edu/methods:material:kinesthetic|Resource materials, including Robb Cutler videos]] (review for discussion) | ||
Optional Readings | Optional Readings | ||
- | * [[|]] | + | * Anewalt (2007). [[http://dl.acm.org/citation.cfm?id=1295109.1295133|Making CS0 Fun: An Active Learning Approach Using Toys, Games, and Alice]] |
+ | * Pollard, et al (2006). [[http://dx.doi.org/10.1145/1124706.1121411|Everything I Needed to Know About Teaching I Learned in Kindergarten: Bringing Elementary Education Techniques to Undergraduate Computer Science Classes]] | ||
+ | * Wolz, et al (2011). [[http://dx.doi.org/10.1145/1999747.1999769|Kinesthetic Learning of Computing vis "Off-beat" Activities]] | ||
===== Topics ===== | ===== Topics ===== | ||
- | * | + | * Why |
- | | + | * Helps to internalize and maintain abstract information |
+ | * Average attention span for a 16 year old is 7 minutes | ||
+ | * Makes learning accessible | ||
+ | * Difficult cs topics | ||
+ | * Encourages working with peers | ||
+ | * How | ||
+ | * Learning by doing | ||
+ | * Clear details and expectations for each activity must be provided | ||
+ | * Role plays | ||
+ | * Simulations | ||
+ | * Manipulatives | ||
+ | * Group discussions on a specific study topic | ||
===== Lab ====== | ===== Lab ====== | ||
* AP CS: Decisions; Iteration | * AP CS: Decisions; Iteration | ||